Marcel Missler - A C# enthousiast!

Here you can find some of my projects and my CV / Resume.

Graveyard Keeper

A game released on Steam, Xbox One, Playstation 4 and Nintendo Switch.
I was part of a team that ported the game to all consoles
This also includes 2 DLC

Tools

During my time at tinyBuild, I created 2 in-house tools.
- A save exporter/importer to use save files between different consoles
- A metrics tool to keep detailed track of the game performance
(W.I.P, link doesn't work yet)

Guts And Glory

A game released on Steam, Xbox One, Playstation 4 and Nintendo Switch.
I was part of a team that ported the game to all consoles

Project Plungers

As part of the educational program, Project Plungers is a collaboration project between NHTV University of Applied Sciences and Ubisoft for in-house experimentation with Virtual Reality, using the Raving Rabbids IP.

Neppis Dual Racing

A game created during a period of 8 months sponsored by ARM. This game has been showcased by ARM at the GDC in San Fransisco.

Bomb Voyage

A tower destruction game created during my first year at the NTHV, where it won the "Best Game Of Year 1" award.

Monday Man

A game created during the Global Game Jam 2016.

Maleficus

A game created during the Samsung VR Jam in 2016.

PacMan

A PacMan clone in C++ I made in a bare bones template. The game has fully working AI, sounds, custom level support and a level editor.

Foster Fish

A game about collecting fish and destroying monsters of the sea. This game was creating during my first year at NHTV, where it was nominated for the "Best Programming" award.